He also swears multiple times during the video. I also have a pacman I am in the process of restoring.Īlso, I have a dedicated galaga UR and dedicated ms pac UR and the cabs are a bit different, I always thought they were the same but these two are not. Reason: Freebase is based on a YouTube video called Here Comes Pacman (which itself takes audio from Mope by Bloodhound Gang a very vulgar and suggestive song/music video), in which Pac-Man offers two people drugs and proceeds to take said drugs. I could probably get pics if someone wants, I've got templates for the ms pac style I use to build or fix cabs. The ms pac/galaga's had vinyl not laminate, 9" control panels, the leg levelers are mounted to the bottom of the cab (no base), and the sides are put together like a box, with a sort of tongue and groove joint to hold them together and two sides (back door, coin door) are wider then the other two so you have overlap, not a nice fluid rounded over corner if that makes sense. Pacman's also have a base that attaches to the bottom of the cabinet that holds the leg levelers. The pacman cabs had laminate and rounded over corners (vertical) joining the sides together (kind of like taking a 1/4 of a 1" or so round dowel and using tongue and grooves to attach the sides together), as someone said the 1" top is slightly different, pac uses 11" control panels and has a single slot coin door. Pac-Man meet while being chased, fall in love, and have a child together (dropped off by a passing stork).I can speak to the cocktails, the dedicated ms pac and galaga's are different then the galaxian/pacmans. Pac-Man herself, but not the ghosts, which made the game easier and more attractive to novice players.Īs with the original Pac-Man, there really is no story element per se, but the intermissions that you are treated to tell the story of how Pac-Man and Ms. Hackers began to offer unofficial EPROM upgrades that sped the game up. Pac-Man was considerably faster than Pac-Man as well, but some players felt that it wasn't fast enough. Pac-Man introduces an element of randomness to the ghost behavior which eliminated the effectiveness of patterns that crippled the earning power of the original Pac-Man. Pac-Man expands on the original Pac-Man, in the following ways: instead of one static blue-on-black maze, there are now four multi-colored mazes to complete instead of a bonus appearing stationary below the ghost regenerator, it now bounces in through a tunnel, takes a few laps around the regenerator, and eventually bounces back out through another tunnel if not eaten instead of just one escape tunnel, there are (in all but one of the mazes) two sets of tunnels lastly, Ms. Pac-Man was not quite as acknowledged by Namco in Japan until very recently when it seems, in perhaps a nod to the newer game's popularity and quality, it began appearing in select Namco Museum compilations, for the Sony PlayStation. Namco was made aware of the alteration, and after a number of years, the rights of Ms. Pac-Man in an effort to entice more females to play arcade games. Tengen) Same Name, Different Game 13. Midway was hungry to cash in on the Pac-Man phenomenon that was occurring at the time, and Namco's own sequel to Pac-Man, Super Pac-Man, was still a few months out of development, so they bought the rights to "Crazy Otto", and renamed it Ms. 0:00 / 20:18 Same Name, Different Game: Ms. They surprised themselves with the quality of their hack, which they had entitled "Crazy Otto", and pitched their idea to Midway Games. GCC was known for an add on that they had sold for Atari's Missile Command when they sat down to design a hack for Pac-Man. When Pac-Man was still hot in the arcades, a small company known as GCC, or General Computer Corp., was in the business of making arcade "enhancements" which were essentially small hacks designed to make certain games more appealing.
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